cds2.rl
Multi-armed bandits, tabular Q-learning and a grid world.
Reinforcement learning: multi-armed bandits, Q-learning and a tiny grid world.
BanditResult
dataclass
Statistics from a bandit run.
Source code in src/cds2/rl.py
25 26 27 28 29 30 31 32 33 | |
Bandit
Bernoulli multi-armed bandit with hidden success probabilities.
Source code in src/cds2/rl.py
36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | |
pull(arm)
Draw one Bernoulli reward from arm.
Source code in src/cds2/rl.py
47 48 49 50 51 52 | |
GridWorld
Deterministic 4-connected grid world with one goal state.
States are flattened row-major cells; the agent starts in the top-left corner and receives reward only on reaching the goal.
Source code in src/cds2/rl.py
125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | |
reset()
Move the agent back to the start cell.
Source code in src/cds2/rl.py
144 145 146 147 | |
step(state, action)
Apply action; returns (next_state, reward, done).
Source code in src/cds2/rl.py
149 150 151 152 153 154 155 156 157 158 159 160 | |
QTable
Tabular action-value store with optimistic initialization.
Source code in src/cds2/rl.py
167 168 169 170 171 172 173 174 175 176 177 178 179 180 | |
act_greedy(state, rng)
Random tie-broken greedy action for state.
Source code in src/cds2/rl.py
176 177 178 179 180 | |
epsilon_greedy(bandit, episodes=2000, epsilon=0.1, decay=1.0)
Epsilon-greedy value tracking with an exponentially decaying rate.
Source code in src/cds2/rl.py
59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | |
ucb1(bandit, episodes=2000)
Upper-confidence-bound (UCB1) bandit policy.
Source code in src/cds2/rl.py
96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | |
q_learn(environment, episodes=500, alpha=0.5, gamma=0.95, epsilon=0.1, max_steps=None, seed=None)
Tabular Q-learning on any reset/step environment.
Returns (q_values, episode_returns); ties are broken randomly and
exploration uses uniform epsilon-greedy sampling.
Source code in src/cds2/rl.py
183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | |